Let's Play Deus Ex 2: Invisible War #16 – The VersaLife Outpost

Published on February 20, 2021

Latest clips relevant with, choosing Credit Cards, Strategy Games, and Deus Ex Invisible War Metacritic, Let's Play Deus Ex 2: Invisible War #16 – The VersaLife Outpost.

With our mission in Antarctica completed, it’s time to call in our helicopter pilot and head back to civilization. Unfortunately It won’t be as easy as that.

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About Deus Ex – Invisible War:

Deus Ex: Invisible War is an action role-playing video game developed by Ion Storm and published by Eidos Interactive. Released for Microsoft Windows and the Xbox on December 2, 2003, the game is a sequel to the critically acclaimed Deus Ex.

Invisible War was well-received commercially, holding 80 and 84 scores at Metacritic for the Windows and Xbox versions, respectively. Despite this, the game’s critical reception was not as positive as its predecessor’s – for example, PC Gamer gave Deus Ex a score of 94%, while Invisible War received an 83%. This was due to a large number of design choices that led certain critics to label the game as being oversimplified, relative to its predecessor.

Like its predecessor Deus Ex, Invisible War is a first-person game, playing from a character’s eye view in a 3D environment. The game combines gameplay mechanics from multiple game genres, including stealth, role-playing video game and first-person shooter.


Credits:

Outro Music: Excerpt from “The Complex” by Kevin MacLeod – Incompetech.com
Licensed for use under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Deus Ex Invisible War Metacritic

Deus Ex Invisible War Metacritic, Let's Play Deus Ex 2: Invisible War #16 – The VersaLife Outpost.

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