The Best Easter Eggs In Deus Ex: Human Revolution

Published on February 18, 2021

Best reviews highly rated, war Games, Psp Games, Small Business, and Deus Ex Spin Off, The Best Easter Eggs In Deus Ex: Human Revolution.

Check out my countdown of the Top 100 Easter Eggs In Video Games – Part 1 –~–
So with Deus Ex: Mankind Divided coming out shortly, what better time to look at the best Easter eggs in Deus Ex: Human Revolution. Overall the game is a little light on the Easter eggs but this gives me a chance to see how videos with voice and text go down!

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Deus Ex: Human Revolution is a cyberpunk-themed action role-playing video game—combining first-person shooter, stealth and role-playing elements—developed by Eidos Montreal and published worldwide by Square Enix in August 2011 for Microsoft Windows, PlayStation 3 and Xbox 360: a version for OS X released the following year. It is the third game in the Deus Ex series, and a prequel to the original Deus Ex released in 2000. The gameplay features exploration and combat in environments connected to multiple city-based hubs, in addition to quests that grant experience which can be used to upgrade the main character’s abilities. Dialogue choices return from earlier entries, with options in conversations and at crucial story points affecting how some events play out.

Set the year in 2027, Human Revolution focuses on ex-SWAT officer Adam Jensen, who is employed as security officer for Sarif Industries, a company on the leading edge of advanced and controversial artificial organs dubbed “augmentations”. An attack on Sarif Industries that apparently kills researcher and Adam’s ex-girlfriend Megan Hunt also leaves Adam critically injured. To save him, company CEO David Sarif subjects him to an extensive augmentation procedure: six months later, now recovered and possessing advanced augmentations, Adam sets out to pursue his attackers and the shadowy organization behind them. The story explores themes of transhumanism and its impact on social class, along with the series’ recurring motif of conspiracy theories and the manipulation of megacorporations.

Development of Human Revolution started in 2007 with a small team within the fledgling Eidos Montreal studio, after multiple aborted attempts to developing a sequel at original developer Ion Storm following the 2003 release of Deus Ex: Invisible War. The two key influences were the myth of Icarus, which had a thematic element carried over from Deus Ex, and the artwork and ideas of the Renaissance, which influenced the story, graphics and music while combining with the series’ typical cyberpunk elements. The open-ended nature of the gameplay was tricky for the team to achieve, and the boss battles ended up be outsourced to another developer due to time constraints. The music, composed by Michael McCann, focused on ambiance and three-layered background music over character themes and overt melodies.

Human Revolution was first announced in 2007, soon after beginning development. Its official title and release window were announced in 2010. After release, a downloadable episode titled The Missing Link was developed, featuring improvements on the original gameplay. A director’s cut, featuring improvements on the gameplay and post-release and promotional content, was released in 2013 for the original platforms and Wii U. Human Revolution received critical acclaim, with praise going to its player-driven plot, general gameplay, and freedom of choice in both story and character customization. The major criticisms went to its boss fights and recurring technical problems. The director’s cut received additional praise for its revamped gameplay elements. Human Revolution spawned a spin-off titled Deus Ex: The Fall, and the direct sequel Deus Ex: Mankind Divided.

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